Liquidus
New Member
I actually prefer the design of the previous Mirror's Edge Faith - I'm someone who's familiar with the nitty gritty side of parkour, and you've got to have muscles in the right places. Although the previous Faith model wasn't exactly modeled to be muscular around arm regions etc. the current Faith looks too slim for my liking. The look and feel of the environment, as you're engaging with it matters for a lot with parkour; that wasn't too bad with the previous Mirror's Edge.You ready for the new Mirror's Edge?
The previous Mirror's Edge was actually made on Unreal Engine, so It'll be interesting to see the graphical changes with Frostbite - I haven't been a big fan of the engines functionality playing Battlefield 3/4 & MoH: Warfighter, despite how the graphics look.
I've signed up to the beta, so if a code comes along, I'll be sure to jump in and take a look at it.