This list contains changes made to GMod Cruise Line since Sep 22, 2017.
Base
Ship
Minigolf
Thank you everyone participating in the Beta, suggesting features, and reporting bugs! <3
Base
- Changed ServerStats.PlayerCount.Joins to only log Ship Joins
- Added Stat Tracking for Current Players in each server
- Check out GMCL's new Server Status Page!
- Added Equipment Render Distance setting (thanks -Morty!)
- Added "Mute All Game Audio" setting
- Cubes particle effect now reacts to voice chat
- Fixed using the Skeleton model causing players to be unable join due to a missing setting
- Cubes particle effect can now handle when the player is sitting
- Fixed players other than Legacy Donators getting Snow particle effect during first join (not retroactive)
- Added a surface.DrawText override that attempts to break localization garbage
- Fixed Permabanned players incorrectly being unbanned the next time Admin.CheckActiveBans is run
- Fixed Floating Chat Bubbles not being cleaned up if the player disconnects while typing
- Renamed "Ban ID" to "Log ID" in SolAdmin's Ban GUI
- Added a potential fix for missing Donator achievements
- Console.Error now logs the error using the ErrorLog system
- Fixed Scoreboard errors when InitParallelClient hasn't run yet
- Fixed Scoreboard errors when Achievements haven't been downloaded yet
- Added a catch for when the initial Inventory.NetworkInventory is never delivered
- Fixed handling of situations where client in first person by PostPlayerDraw is being run (mirrors, mostly)
- Added default info to scoreboard setting tooltips
- Added automatic rejoin on resolution change
- Fixed Equipment not destroying itself when the player dies
Ship
- Updated Ship Map to Build #11
- Disabled Nighttime Ship Map until lighting is properly implemented
- Moved/Renamed Excursions Plaza to Excursions Marina (thanks CrossBoy for the idea!)
- Fixed missing $bumpmaps causing reflection errors
- Renamed Port/Starboard Balconies to Port/Starboard Promenades
- Implemented custom ocean water reflections (solves optimization/poor water rendering issues)
- Fixed broken outer doors in Bowling Alley
- Added New Cabin Interiors
- Added new Bowling Alley detail
- Fixed several places where Watermelon Pets could get into blocked off areas
- Moved Particle Shop NPC to Cosmetic Shuffle
- Fixed several issues with Bowling that prevented it from being playable (thanks Kris!)
- Added colorable support to Doormat
- Reduced Cabin Spawnables' RGB Speed max from 256 to 90
- Replaced Blox Skin setting with Colorable functionality
- Being Drunk now alters the Playback Rate of Ambience up to 25%
- Fixed spawning items outside of Cabins and then using them not reducing the player's number of spawned items (thanks TheEpicYnot!)
- Added "Disable Paintable Animations" setting
- Added setting for muting Media Audio while GMod is unfocused
- Added Colorable functionality to Pillow
- Added TickTockSoundEnabled setting and Tick Tock sounds to Wall Clock
- Fixed Media Vote Skipping not actually working
- Fixed thirdperson view while sitting clipping through various objects and props
- Improved reliability of Spawnable Ownership Networking
- Fixed Bowling entities being able to be picked up by Phys/Grav Guns
- Fixed Watermelon Pet sometimes trying to draw its Name when its Owner is Invalid
- Fixed mis-labeled Move Right/Move Backward Ship Controls
- Fixed collisions for Ceiling Fan 1
- Fixed alcohol vomit effect sometimes causing errors
- Fixed incorrect render orders for Excursion/Minigame Coordinator Panels
- Increased volume of Outside Ocean Ambience
- Fixed all Game Coordinators using the same Queued/Active Players tables
- Fixed Legacy Donators showing up as Passengers on HUD Info
- Slightly lowered the volume of Announcer lines in Bowling
- Added Animated Paintable Limit
- Implemented proper entity for Colorable items
- Implemented a bunch of things to improve reliability of Paintable image loading
- Added player avatar to the Player Interact Menu
- Fixed Inventory Menu scrolling while rotating Spawn Previews
- Fixed Inventory Menu drawing Pos, Ang, and Rotation text underneath the original item button as well as the one being dragged
Minigolf
- Re-added Coloring support for Golf Ball
- Disabled Island map until it's properly completed
- Fixed GetPlayerGolfBall not existing serverside (should fix Achievement Effects)
- Fixed "Unsupported Hat" error being shown to everyone
- Fixed incorrect handling of Scores for Holes a given player wasn't present for
- Fixed PlayerHoleDone not running correctly clientside if the player is invalid
Thank you everyone participating in the Beta, suggesting features, and reporting bugs! <3
Last edited: